OPEN POSITIONS

ANIMATION PROGRAMMER

Responsibilities

  • Work extensively with game animation technologies
  • Understand how animation interacts with other systems such as AI and rendering
  • Perform data packaging and optimization
  • Implement animation pipelines and tool-chains, including export plug-in and in-tool scripting
  • Write tool code and runtime equivalents
  • Design animation systems including AI interfaces
  • Work in collaboration with artists and animators
  • Work with character physics, rag-dolls, and secondary animation systems to create intense gameplay
  • Create, tune and optimize physics systems for realistic effects
  • Create animation features for a cutting-edge game engine
  • Create tools for animators to allow them freedom to create and tune gameplay

Qualifications

  • Excellent C++ programming skills
  • Expertise in game animation technologies
  • Extensive experience with game consoles
  • Strong knowledge of 3D math
  • Experience working with inverse kinematics
  • Working knowledge of Maya and MEL scripting is an asset
  • Ability to work well in a milestone-drive, team development environment
  • Passion for playing and making games

APPLY NOW

Send us your resume to jobs@propagandagames.com along with a cover letter describing why you'd be right for the job.

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