OPEN POSITIONS
ANIMATION PROGRAMMER
Responsibilities
- Work extensively with game animation technologies
- Understand how animation interacts with other systems such as AI and rendering
- Perform data packaging and optimization
- Implement animation pipelines and tool-chains, including export plug-in and in-tool scripting
- Write tool code and runtime equivalents
- Design animation systems including AI interfaces
- Work in collaboration with artists and animators
- Work with character physics, rag-dolls, and secondary animation systems to create intense gameplay
- Create, tune and optimize physics systems for realistic effects
- Create animation features for a cutting-edge game engine
- Create tools for animators to allow them freedom to create and tune gameplay
Qualifications
- Excellent C++ programming skills
- Expertise in game animation technologies
- Extensive experience with game consoles
- Strong knowledge of 3D math
- Experience working with inverse kinematics
- Working knowledge of Maya and MEL scripting is an asset
- Ability to work well in a milestone-drive, team development environment
- Passion for playing and making games
APPLY NOW
Send us your resume to jobs@propagandagames.com along with a cover letter describing why you'd be right for the job.


